.: Attacks: Physical Attacks, Ki Attacks, Energy Attacks. |
This can range from firing a Ki attack to disappearing/reappearing. For a distraction you spend 10(+) Mp and get to attempt to distract your opponent for a better chance to do your next action whether it be attacking or just using an item. (Note: You can choose to fire a Ki attack as a distraction, and if that Ki attack hits it can possibly do better dmg but cost more Mp) EX 1- You fire a distraction followed by a ram. No combo points are used. If the distraction works you increase your chance to hit even though they can still dodge or what not. EX 2- You fire an Energy Beamx2 for a distraction followed by a ram. No combo points are used. If the distraction works you increase your chance to hit even though they can still dodge or what not. You have to spend 15 Mp instead of 10 Mp; if your opponent gets hit by the distraction (Not fall for it, get hit by it) you do 8-40(+) dmg instead of 6-30(+) dmg. (Note: This is just an example)
.: Notes, Facts, and Comments about Distractions.
Distracting only works for the following attack unless you used something like Solar Flare.
Distractions are like Free Charges, they dont count as part of a combo.
Distractions can be anything from firing a blast and missing on purpose to kicking up a bit of dirt to disappearing and reappearing, either way it still costs you MP, but if you cant risk to miss and need to increase youe chances for success, this isnt a bad idea to use.
Distractions also stop special rolls from the defender sometimes making it so your combo doesnt get stopped or you get counter attacked.